Template:Digging drops

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Template-info.svg Documentation Edit this documentation at Template:Digging_drops/doc.

This template uses one or more modules written in the Lua programming language.

For more information, see Wikipedia:Lua or the Lua reference manual on mediawiki.org. Modules used include: drops bullet display, LootTableUtil.

This template tracks and displays drop data of digging on planets. Each loot item and table has a % to be selected, then the items inside of it have a % chance to be selected. So the math for the loot table drop rate is: (LootTablePercent*ItemPercent)*100

Related templates, modules, and tables:

Data Mine Information:
The parent for this information, where the default drop rates can be found are in planetKey_Floor_Dirt, then the loot tables are in planetKey_Dirt.

Syntax

{{Digging drops|lootlist= LootListName |name= name of activity (will show on other pages in the "dropped by" section.)
|table1 = Loot Table ID name from lootTable table. (string)
   |table1chance= Chance for that table to be rolled. (float)
   |table1min= Default minimum number of items. (int)
   |table1max= Default maximum number of items. (int)
...

|item1 =
   |item1chance= Chance for that item to be rolled. (float)
   |item1min=
   |item1max=
... 
}}


Examples

Grey Planet

{{Digging drops|lootlist=Grey_Dirt|name=Digging on the Grey Planet
|table1=Grey_Collectables
   |table1chance=0.01
   |table1min=0
   |table1max=1
|item1=Soil sample
   |item1chance=0.21
   |item1min=0
   |item1max=1
|item2=Minerals
   |item2chance=0.07
   |item2min=0
   |item2max=1
|item3=Dark matter
   |item3chance=0.56
   |item3min=0
   |item3max=1
|item4=Trash
   |item4chance=0.02
   |item4min=0
   |item4max=1
|item5=Lost sock
   |item5chance=0.01
   |item5min=0
   |item5max=1
|item6=Space radish
   |item6chance=0.06
   |item6min=0
   |item6max=1
|item7=Nothing
   |item7chance=0.06
   |item7min=0
   |item7max=0
}}